Fusi-ēfilf Xluwuf (/fuˈsi/ /æ̝ˈfilf/ [hard; solid; sturdy] [length]) is a subtropical Large City located in the Temryont Principality of the Soheque.
The name Fusi-ēfilf Xluwuf is derived from the Sylvin language, as Fusi-ēfilf Xluwuf was founded by Tresî, who was culturaly Gnoll.
Climate
Fusi-ēfilf Xluwuf has a yearly average temperature of -1°C (31°F), with its average temperature during the summer being an icy 22°C (71°F) and its average temperature during the winter being a warm -25°C (-13°F). Fusi-ēfilf Xluwuf receives an average of 265 cm/y (104 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Fusi-ēfilf Xluwuf covers an area of nearly 188 km2 (75 mi2), and an average elevation of 2490 m (8169 ft) above sea level.
Overview
Fusi-ēfilf Xluwuf was founded durring the early 15th century in fall of the year 1427, by Tresî. The establishment of the new community went well, with no major obsticles durring construction.
Fusi-ēfilf Xluwuf was built using the conventions of Gnoll durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Fusi-ēfilf Xluwuf is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Fusi-ēfilf Xluwuf is buildings are arranged arround a network of broad baked earthen streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Fusi-ēfilf Xluwuf's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Astonishigly, the top tier civilian fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.
Right off the bat Fusi-ēfilf Xluwuf hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. This wealth has brought the city nothing but neurosis, if you can believe your eyes. Everyone acts as if you’re out to take a piece of them. Every door is locked and every window barred. Efforts are made to make you feel welcome, but only in the public areas of the city, particularly the market.
Civic Infrastructure
Fusi-ēfilf Xluwuf possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Fusi-ēfilf Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Fusi-ēfilf Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fusi-ēfilf Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fusi-ēfilf Xluwuf's parks.
Fusi-ēfilf Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fusi-ēfilf Xluwuf.
Fusi-ēfilf Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Fusi-ēfilf Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Fusi-ēfilf Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Fusi-ēfilf Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Fusi-ēfilf Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Fusi-ēfilf Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Fusi-ēfilf Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fusi-ēfilf Xluwuf's public wards, blessings, and other arcane systems.
Fusi-ēfilf Xluwuf has an Scientific Academy which provides higher education in the natural sciences.
Fusi-ēfilf Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Fusi-ēfilf Xluwuf's grid is powered by a boiler and turbine based power plant.
Fusi-ēfilf Xluwuf's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Fusi-ēfilf Xluwuf has a first rate hospital which caters to anyone in need of long term medical care.
Fusi-ēfilf Xluwuf has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Fusi-ēfilf Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fusi-ēfilf Xluwuf's natural decorations nor waterways.
Fusi-ēfilf Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Fusi-ēfilf Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Fusi-ēfilf Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Fusi-ēfilf Xluwuf is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Fusi-ēfilf Xluwuf's bank was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..
Due to the actions of local Kami, autumn is short in Fusi-ēfilf Xluwuf.
The Dvorovoi near Fusi-ēfilf Xluwuf are known to be quite timid.
Fusi-ēfilf Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves embarking on a group pilgrimage to channel Invocation energies of tier 3 via proclamations.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 80
Farmers: 134
Farm Laborer: 277
Hunters: 138
Milk Maids: 108
Ranchers: 61
Ranch Hands: 118
Shepherds: 116
Farmland: 180014 m2
Cattle and Similar Creatures: 11112
Poultry: 133344
Swine: 8889
Sheep: 444
Goats: 88
Horses, Mounts, and Beasts of Burden: 4444
Craftsmen
Arms and Toolmakers: 87
Blacksmiths: 101
Bookbinders: 57
Buckle-makers: 60
Cabinetmakers: 113
Candlemakers: 148
Carpenters: 145
Clothmakers: 120
Coach and Harness Makers: 47
Coopers: 113
Copper, Brass, Tin, Zinc, and Lead Workers: 63
Copyists: 42
Cutlers: 37
Fabricworkers: 98
Farrier: 329
Furriers: 28
Glassworkers: 148
Gunsmiths: 97
Harness-Makers: 42
Hatters: 93
Hosiery Workers: 32
Jewelers: 52
Leatherwrights: 120
Locksmiths: 45
Matchstick makers: 69
Musical Instrument Makers: 65
Painters, Structures and Fixtures: 56
Paper Workers: 65
Plasterers: 63
Pursemakers: 77
Roofers: 45
Ropemakers: 44
Rugmakers: 41
Saddlers: 87
Scabbardmakers: 99
Scalemakers: 45
Scientific, Surgical, and Optical Instrument Makers: 28
Sculptors, Structures and Fixtures: 42
Shoemakers: 43
Soap and Tallow Workers: 145
Tailors: 240
Tanners: 56
Upholsterers: 67
Watchmakers: 63
Weavers: 138
Whitesmiths: 37
Merchants
Adventuring Goods Retellers: 30
Arcana Sellers: 30
Beer-Sellers: 58
Booksellers: 72
Butchers: 116
Chandlers: 113
Chicken Butchers: 112
Entrepreneurs: 45
Fine Clothiers: 105
Fishmongers: 101
Florists: 27
Potion Sellers: 75
Resellers: 177
Spice Merchants: 57
Wine-sellers: 98
Wheelwright: 69
Woodsellers: 41
Service workers
Bakers: 222
Barbers: 181
Coachmen: 66
Cooks: 202
Doctors: 93
Gamekeepers: 70
Grooms: 38
Hairdressers: 158
Healers: 128
Housekeepers: 126
Housemaids: 296
House Stewards: 130
Inns: 41
Laundry maids: 82
Maidservants: 153
Nursery Maids: 80
Pastrycooks: 177
Restaurateur: 177
Tavern Keepers: 177
Specialized Laborer
Ashworkers: 61
Bleachers: 39
Chemical Workers: 25
Coal Heavers: 83
In-Town Couriers: 90
Long Haul Couriers: 94
Dockyard Workers: 92
Gas Workers: 21
Hay Merchants: 37
Leech Collectors: 132
Millers: 96
Miners: 108
Oilmen and Polishers: 64
Postmen: 98
Pure Finder: 59
Skinners: 134
Sugar Refiners: 25
Tosher: 71
Warehousemen: 164
Watercarriers: 97
Watermen, Bargemen, etc.: 143
Skilled Laborers
Accountants: 58
Alchemist: 65
Clerk: 101
Dentists: 45
Educators: 121
Engineers: 65
Gardeners: 45
Mages: 32
Plumbers: 46
Pharmacist: 52
Professors: 19
Scientists: 33
Wizards: 19
Civil Servants
Adventurers: 41
Bankers: 62
Civil Clerks: 103
Civic Iudex: 49
Consultants: 29
Exorcist: 101
Fixers: 51
Kami Clerk: 83
Landlords: 88
Lawyers: 54
Legend Keepers: 75
Militia Officers: 317
Monks, Monastic: 130
Monks, Civic: 123
Historian, Oral: 96
Historian, Textual: 53
Policemen, Sheriffs, etc.: 103
Priests: 193
Rangers: 58
Rat Catchers: 67
Scholars: 68
Spiritualist: 83
Slayers: 24
Storytellers: 174
Military Officers: 153
Cottage Industries
Brewers: 153
Comfort Services: 153
Enchanters: 48
Herbalists: 49
Jaminators: 153
Needleworkers: 143
Potters: 69
Preserve Makers: 130
Quilters: 66
Seamsters: 233
Spinners: 130
Tinker: 48
Weaver: 105
Artists
Actors: 47
Architects: 17
Bards: 67
Costumers: 27
Dancers: 54
Drafters: 28
Engravers: 36
Fine Furniture Carpenters: 22
Glaziers: 46
Inlayers: 41
Musicians: 138
Painters, Art: 23
Playwrights: 48
Sculptors, Art: 38
Wood Carvers: 158
Writers: 153
Produce Industries
Butter Churners: 148
Canners: 123
Cheesmakers: 153
Ice Merchants: 19
Millers: 90
Picklers: 77
Smokers: 56
Stockmakers: 50
Tobacconists: 67
Tallowmakers: 101
16826 of Fusi-ēfilf Xluwuf's population work within a Foundational Occupation.
952 work in Agriculture
3832 work as Craftsmen
1326 work as Merchants
2597 work as Service Workers
1733 work as General Laborers
701 work as Skilled Laborers
2378 work as Civil Servants
1480 work in Cottage Industries
943 work as Artists
884 work in Produce Industries
25400 of Fusi-ēfilf Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 2222 (5%) are noncontributers.
Points of Interest
Fusi-ēfilf Xluwuf is known for its unusual rock formations.
POI
History
Fusi-ēfilf Xluwuf used to be more prosperous, but something happened relatively long ago that left it a shrunken shadow of its former self. If the settlement is prosperous, the locals often lament how much more they could have had. If the settlement is not prosperous, the locals blame their ill fortunes on that event. Reminders of this better time can be found in many places within Fusi-ēfilf Xluwuf.
In time immemorial, reportedly some time during the early 2nd century a local hero by the name of killed a tyrannical who had controlled Fusi-ēfilf Xluwuf for years. Fusi-ēfilf Xluwuf's militia's elite squad is named after .